The gang is back out in the snow and have to figure out how to get across the gigantic ravine that separates the sides of the mountain. Once across they'll encounter the fire giant's troops for the first time, the Dreadnaughts!
This is our fourth out of the dungeon episode. We were still in town but wanted to keep this consistent with the format that we did these kinds of episodes in the past. Like the others, we're doing some house keeping items as we go over the changes of the girls going up to level 7, and review their new spells.
The group leaves the dragonborn village and heads down deep into the mountain. Jed says it’s one of two ways to get to the other side of the mountain, and to get to Zelane. They have to go so deep, they will be coming very close to the Underdark. But there are traps and obstacles in the way, and the Underdark may be the least of our heroes’ worries.
Jed leads the group to the “sunlight.” An area in the city bathed in sunlight and perfect for farming, except that it’s been taken over by a monster that the group has agreed to take care of. Once they do that, then the dragon born have agreed to show them how to get to the other side of the mountain to find something to send them back home. But first… the monster!
The group leaves young Jed to do his butchering work and spends the night at the mushroom farmer Greethen's house. In the morning they attend a council meeting of the dragon born, and it's decided that before the people can show the group to the other side of the mountain, and obtain a magical artifact that could send them home, the three musketeers must do one more thing for the village.
The group finds out why there is a statue of Gerald in front of this ancient dwarven city, and they meet some of the dragonborn inhabitants. The dragonborn prophesied our heroes coming, and in order to help the three musketeers get home, the gang needs to help them first. But ultimately, in the end, they need to deal with a fire giant named Zelane.
Surrounded by a frozen and snowy world, the gang seeks out shelter. In the wild they encounter dangerous animals and eventually come across an ancient dwarven fortress dug into a mountain. Inside the fortress, more questions come up as the group tries to figure out what is going on.